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	<title>brandorf.com</title>
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	<link>http://www.brandorf.com</link>
	<description>The everyday ramblings of one nerd.</description>
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		<title>I&#8217;m backing it, you should too!</title>
		<link>http://www.brandorf.com/2012/01/12/im-backing-it-you-should-too/</link>
		<comments>http://www.brandorf.com/2012/01/12/im-backing-it-you-should-too/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 15:26:11 +0000</pubDate>
		<dc:creator>Brandorf</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Electronics]]></category>
		<category><![CDATA[Hacking]]></category>

		<guid isPermaLink="false">http://www.brandorf.com/?p=560</guid>
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		<title>Not Quite a Phoenix : Raising my MAME Machine From the Ashes.</title>
		<link>http://www.brandorf.com/2011/11/06/not-quite-a-phoenix-raising-my-mame-machine-from-the-ashes/</link>
		<comments>http://www.brandorf.com/2011/11/06/not-quite-a-phoenix-raising-my-mame-machine-from-the-ashes/#comments</comments>
		<pubDate>Sun, 06 Nov 2011 20:42:14 +0000</pubDate>
		<dc:creator>Brandorf</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[MAME]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.brandorf.com/?p=540</guid>
		<description><![CDATA[I've been meaning to sit down and write this for some time now, but have always managed to come up with some sort of convenient excuse not to. Well now, coffee in hand, I'm going to make this happen. I built a Mame arcade machine back in the summer of 2003 with my father. It [...]]]></description>
			<content:encoded><![CDATA[<p>I've been meaning to sit down and write this for some time now, but have always managed to come up with some sort of convenient excuse not to. Well now, coffee in hand, I'm going to make this happen.</p>
<p><a href="http://www.brandorf.com/my-cocktail-mame-machine/" target="_blank">I built a Mame arcade machine</a> back in the summer of 2003 with my father. It was a ton of fun and I at least learned about the large whole of my knowledge and experience involving woodworking. However me being a student at the time, and now a graduate (arcade machines, while awesome, don't travel well or fit within a student's nomadic lifestyle), and my own parents having moved twice in that time, means that this little arcade machine has traveled many miles, and we unfortunately didn't design some aspects of the machine to handle the stresses of the average move.</p>
<p>About the third move was when things started to go south. This move was done by “professional” movers, and apparently the entire cabinet was dropped or something. The monitor yoke had fallen off the back of the monitor tube and smashed into the PC motherboard at the bottom of the cabinet. It looked worse than it actually was, and it didn't take too long to get it running again. Lucky for me there.</p>
<p>The next move happened while I was busy away at college, no idea what happened there, but I came home after college and the machine wouldn't boot up at all. After a few diagnostics, I decided that well, the parts were ancient when I built it, they must have finally given up the ghost, so I chucked the motherboard in the bin, and went about scrounging some new parts. This was the first step in <em>legacy hell</em>.<span id="more-540"></span></p>
<p>The original setup for the machine really just had the motherboard screwed into the cabinet. This time around I figured I'd attempt to make something a bit nicer, and that would protect the motherboard both from strain (the PCI cards in the old setup just sort of</p>
<p>hung by their sockets) and if something fell on the board. So, with a new motherboard in hand (Pentium 4, something like 2GHz, something like 5 times faster than the old board) I made a new enclosure out of acrylic, which I figured ended up looking pretty damn good.</p>
<table style="background-position: center center; width: 500px; clear: none;" border="0" align="center">
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<td>
<div id="attachment_541" class="wp-caption aligncenter" style="width: 160px"><a href="http://www.brandorf.com/wp-content/uploads/2011/11/100_1619.jpg"><img class="size-thumbnail wp-image-541" title="Acrylic &quot;Case&quot;" src="http://www.brandorf.com/wp-content/uploads/2011/11/100_1619-150x150.jpg" alt="Acrylic &quot;Case&quot;" width="150" height="150" /></a><p class="wp-caption-text">Then again, most things electronic look awesome under acrylic.</p></div>
</td>
<td>
<div id="attachment_542" class="wp-caption aligncenter" style="width: 160px"><a href="http://www.brandorf.com/wp-content/uploads/2011/11/100_1620.jpg"><img class="size-thumbnail wp-image-542" title="Acrylic &quot;Case&quot; from the front." src="http://www.brandorf.com/wp-content/uploads/2011/11/100_1620-150x150.jpg" alt="Acrylic &quot;Case&quot; from the front." width="150" height="150" /></a><p class="wp-caption-text">Shaping acrylic isn&#39;t that difficult. CUTTING it is however. Making thse cutouts with a Dremel tool resulted in molten acrylic being flung around the workshop and the tool looking like it was covered in cotton candy. Ouch.</p></div>
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</table>
<p>Well, here's where the <em>Legacy Hell</em> started. I'm somewhat tied to DOS as the OS here for one primary reason, ArcadeOS. ArcadeOS is really just a fancy launcher for MAME, but it's got a few important considerations when running a cabinet like mine, first, it supports vertical orientation, and automatic flipping of the screen so the player on either side can choose games, second it supports pressing P1 + P2 start to exit the current game and go back to the menu. I didn't design this cabinet to have any extra buttons anywhere, so for pretty much every other front end I tried, this was a deal-breaker. The fact that, by using DOS, the cabinet can boot in like 10 seconds is just a nice benefit. However, after all this I couldn't get the sound card working at all.</p>
<p>PCI Soundblasters, at least in regards to their legacy (i.e. DOS support) are something along the lines of bastard children. Part of this problem was that when you say “Soundblaster 16 PCI” it's not at all clear what board you were talking about. Official Soundblaster PCI cards, that is, cards actually created by Creative, didn't really have any legacy support at all, supposedly there was a cable called the SB-Link that would let you use these cards in pure DOS, but I've never even seen a motherboard with that connection on it. The other 'Soundblaster' cards where actually Esoniq cards, which Creative bought and relabeled. These cards gave DOS mode compatibility through emulation magic. I don't know what driver and card combination I had when I set up the original system, but even with a stack of six different PCI 'Soundblasters' ranging from the original Esoniq cards to a new Soundblaster X-Fi, I couldn't get sound to work consistently. I was stuck.</p>
<p>The savior of junk.</p>
<p>When one of my coworkers discovered I like to tinker with old electronics and equipment, he started to bring me, well junk. I assume he was trying to be either funny or annoying to me, bringing me junk like the stepper motors from old disk drives, or the audio amp from an old set of cheap computer speakers, but the tinkerer in me just filed it away, you never know when things like that could come in handy. Then one day apparently proud at finding the apparently oldest component anywhere in the building, plops a Soundblaster 16 ISA card in my lap.</p>
<p>I had a matching motherboard and CPU ordered the same day.</p>
<p>Freed from the round-peg-square-hole problem of trying to get modern era PC components to behave under DOS (though unfortunately, my fancy acrylic housing no longer fit the new (old!) Pentium 3 board.), I had sound working almost instantly. Phew! It's amazing how smoothly things go when you use equipment designed for your purpose.</p>
<div id="attachment_544" class="wp-caption aligncenter" style="width: 160px"><a href="http://www.brandorf.com/wp-content/uploads/2011/11/2011-09-28_17-58-15_392.jpg"><img class="size-thumbnail wp-image-544 " title="Rebuilt." src="http://www.brandorf.com/wp-content/uploads/2011/11/2011-09-28_17-58-15_392-150x150.jpg" alt="" width="150" height="150" /></a><p class="wp-caption-text">It lives again!</p></div>
<p>It had been almost three years I wager since anyone played this arcade machine. Now back together, running, who's going to set the high score on <a href="https://www.youtube.com/watch?v=-ByIl9QQmeM" target="_blank">Pooyan</a>?</p>
<div id="attachment_545" class="wp-caption aligncenter" style="width: 160px"><a href="http://www.brandorf.com/wp-content/uploads/2011/11/2011-09-28_21-22-52_967.jpg"><img class="size-thumbnail wp-image-545 " title="Gyruss" src="http://www.brandorf.com/wp-content/uploads/2011/11/2011-09-28_21-22-52_967-150x150.jpg" alt="" width="150" height="150" /></a><p class="wp-caption-text">You can&#39;t hope to beat me in a Gyruss-off, I&#39;m simply the best there is.</p></div>
<p>&nbsp;</p>
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		<title>The boy with a screw in his bellybutton.</title>
		<link>http://www.brandorf.com/2011/08/23/the-boy-with-a-screw-in-his-bellybutton/</link>
		<comments>http://www.brandorf.com/2011/08/23/the-boy-with-a-screw-in-his-bellybutton/#comments</comments>
		<pubDate>Tue, 23 Aug 2011 13:49:04 +0000</pubDate>
		<dc:creator>Brandorf</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.brandorf.com/?p=535</guid>
		<description><![CDATA[Once upon a time there was a little boy born in a little town. He was perfect, or so his mother thought. But one thing was different about him. He had a gold screw in his belly button. Just the head of it peeping out. Now his mother was simply glad he had all his [...]]]></description>
			<content:encoded><![CDATA[<p>Once upon a time there was a little boy born in a little town. He was perfect, or so his mother thought. But one thing was different about him. He had a gold screw in his belly button. Just the head of it peeping out. Now his mother was simply glad he had all his finger and toes to count with. But as the boy grew up he realized not everyone had screws in their belly buttons, let alone gold ones. He asked his mother what it was for, but she didn't know.He asked his father, but his father didn't know. he asked his grandparents, but they didn't know either. That settled it for a while but it kept nagging him. Finally, when he was old enough, he packed a bag and set out, hoping he could find someone who knew the truth of it.</p>
<p>He went from place to place, asking everyone who claimed to know anything about anything. He asked midwives and physickers, but they couldn't make heads or tails of it. The boy asked arcanists, tinkers and old hermits living in the woods but no-one had ever seen anything like it.</p>
<p>He went to ask the Cealdim merchants, thinking if anyone would know about gold it would be them. But the merchants didn't know. He went to the arcanists at the University, thinking if anyone would know about screws and their workings, they would. But the arcanists didn't know. The boy followed the road over the Stormwal to ask the witch women of the Tahl but none of them could give him an answer.</p>
<p>Eventually he went to the King of Vint, the richest king in the world but the king didn't know. He went to the Emperor of Atur but even with all his power the Emperor didn't know. He went to each of the small kingdoms, one by one, but no one could tell him anything.</p>
<p>Finally the boy went to the High King of Modeg, the wisest of all the kings in the world. The high king looked closely at the head of the golden screw peeping from the boys belly button. Then the high king made a gesture and his seneschal brought out a pillow of golden silk. On that pillow was a golden box. The high king took a golden key from around his neck,opened the box, and inside was a golden screwdriver.</p>
<p>The king took the screwdriver and motioned the boy to come closer. trembling with excitement the boy did. The high king took the golden screwdriver and put it into the boy's belly button.</p>
<p>Then the high king carefully turned the golden screw. Once: nothing. Twice:Nothing. Then he turned it the third time and....the boy's ass fell off.</p>
<p>-From <em>The Wise Man's Fear</em> by Patrick Rothfuss</p>
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		<title>DIY Steam Cloud</title>
		<link>http://www.brandorf.com/2011/07/31/diy-steam-cloud/</link>
		<comments>http://www.brandorf.com/2011/07/31/diy-steam-cloud/#comments</comments>
		<pubDate>Sun, 31 Jul 2011 20:42:27 +0000</pubDate>
		<dc:creator>Brandorf</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.brandorf.com/?p=524</guid>
		<description><![CDATA[One of my favorite uses of Dropbox is not something they advertise on the tin.  Currently Dropbox will only sync files are are actually in the dropbox folder, however with a little magic, you can trick all kinds of programs to saving their data to dropbox for you. I like to use it to keep [...]]]></description>
			<content:encoded><![CDATA[<p>One of my favorite uses of <a href="http://db.tt/BRBWcR9" target="_blank">Dropbox </a>is not something they advertise on the tin.  Currently Dropbox will only sync files are are actually in the dropbox folder, however with a little magic, you can trick all kinds of programs to saving their data to dropbox for you.</p>
<p>I like to use it to keep my saved games safe and synced between my various computers.  I'll guide you through how do do it for VVVVVV which was recently updated to actually have external save files (as opposed to the flash cache).</p>
<p><strong>1) Find the save files.</strong>  Most windows games are going to keep their save game files in one of two places.  Either in the document library (or the My Documents folder, if you are still on Windows XP), or in the directory where the game is installed.  When in doubt, a Google query will usually turn up where the files are hiding.</p>
<p><a href="http://www.brandorf.com/2011/07/31/diy-steam-cloud/step1/" rel="attachment wp-att-525"><img class="aligncenter size-medium wp-image-525" title="step1" src="http://www.brandorf.com/wp-content/uploads/2011/07/step1-300x220.jpg" alt="" width="300" height="220" /></a></p>
<p><strong>2) Make a directory in dropbox.</strong>  I've made a folder hierarchy called Steam/GameName</p>
<p><strong>3) Move the save files from the game's directory to dropbox, then delete the folder from the game directory.</strong>  Don't worry, your saves are safe on dropbox now.</p>
<p><a href="http://www.brandorf.com/wp-content/uploads/2011/07/step2.jpg"><img class="aligncenter size-medium wp-image-526" title="step2" src="http://www.brandorf.com/wp-content/uploads/2011/07/step2-300x111.jpg" alt="" width="300" height="111" /></a></p>
<p><strong>4) Create a symlink where the original folder was, pointing back to dropbox instead.</strong>  Here's the magic folks.  Symlinks work like a shortcut to a different file or folder, but at the filesystem level.  Programs don't "see" the difference.  Once I've created a symlink, VVVVVV will see all the save files exactly where it expects to, but the are now actually stored in my dropbox folder.</p>
<p>The easiest way to do this (especially if you are going to be doing this for several games) is to install the <a href="http://schinagl.priv.at/nt/hardlinkshellext/hardlinkshellext.html" target="_blank">Link Shell Extension</a>, which will let you add symlinks in a drag and drop fashion. As I'm doing here:</p>
<p><a href="http://www.brandorf.com/wp-content/uploads/2011/07/step3.jpg"><img class="aligncenter size-medium wp-image-527" title="step3" src="http://www.brandorf.com/wp-content/uploads/2011/07/step3-300x108.jpg" alt="" width="300" height="108" /></a>If you don't want to install the extension, you can also use the command line, the command for the example I'm using here would be this:</p>
<p><code>C:\Users\Brandon Kiesling\Documents&gt;mklink /D VVVVVV "C:\Users\Brandon Kiesling\Dropbox\Steam\VVVVVV\"</code></p>
<p><strong>5) Test it. </strong> Try launching the game, if you are able to load your existing save games, you're golden.  If you save again, you should see dropbox sync briefly though depending on the game, it may not sync until you exit the game.</p>
<p><strong>6) Repeat.</strong>  For each computer you want to sync the saved games for, repeat these steps.  Note that in step 3 you may not want to overwrite the files already in your dropbox, if that's the case, just delete them.</p>
<p><strong>A few more notes:</strong></p>
<ul>
<li>You can symlink a single file instead of a whole directory.  Some games keep their save files as a single archive file or similar.</li>
<li>Make sure you have enough storage on dropbox for the files.  Some modern games, especially RPGs can have some pretty huge files.  (800mb for my Witcher saves, for example.)</li>
<li>Depending on the game, it might be disastrous if you attempt to play the game at the same time on multiple computers.</li>
<li>Both Mac and Linux support symlinks in this manner too. Assuming that the various cross-platform editions use the same save file format, you can have cross-platform sync as well.</li>
</ul>
<p>Don't have dropbox?  I can help with that part , get it <a href="http://db.tt/BRBWcR9" target="_blank">here</a>.</p>
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		<title>Astronomical.</title>
		<link>http://www.brandorf.com/2011/07/22/astronomical/</link>
		<comments>http://www.brandorf.com/2011/07/22/astronomical/#comments</comments>
		<pubDate>Fri, 22 Jul 2011 18:16:02 +0000</pubDate>
		<dc:creator>Brandorf</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.brandorf.com/?p=512</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.brandorf.com/wp-content/uploads/2011/04/554G.jpeg"><img src="http://www.brandorf.com/wp-content/uploads/2011/04/554G-300x196.jpg" alt="" title="554G" width="300" height="196" class="aligncenter size-medium wp-image-518" /></a></p>
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		<title>Error&#8217;d</title>
		<link>http://www.brandorf.com/2011/04/19/errord/</link>
		<comments>http://www.brandorf.com/2011/04/19/errord/#comments</comments>
		<pubDate>Tue, 19 Apr 2011 13:31:19 +0000</pubDate>
		<dc:creator>Brandorf</dc:creator>
				<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://www.brandorf.com/?p=511</guid>
		<description><![CDATA[No, I have no Idea why it just won't build. I can't read err... whatever that is.]]></description>
			<content:encoded><![CDATA[<p>No, I have no Idea why it just won't build.  I can't read err... whatever that is.</p>
<p><a href="http://www.brandorf.com/wp-content/uploads/2011/04/errord.jpg"><img class="size-medium wp-image-513 aligncenter" title="Error!" src="http://www.brandorf.com/wp-content/uploads/2011/04/errord-300x218.jpg" alt="" width="300" height="218" /></a></p>
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		<title>Office Drama : The Quickening</title>
		<link>http://www.brandorf.com/2011/01/26/office-drama-the-quickening/</link>
		<comments>http://www.brandorf.com/2011/01/26/office-drama-the-quickening/#comments</comments>
		<pubDate>Wed, 26 Jan 2011 14:13:54 +0000</pubDate>
		<dc:creator>Brandorf</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.brandorf.com/?p=507</guid>
		<description><![CDATA[Matthew : Ready for lunch? Brandon : Could be. I must admit, I am forced to assume that you believe that your voice is a finite resource. Because. We're in the same room, you know. Matthew : Yes, you are correct finite. Brandon : That, or that you are preparing for the eventually of your [...]]]></description>
			<content:encoded><![CDATA[<p><span style="color: #ff0000;">Matthew </span>: Ready for lunch?<br />
<span style="color: #0000ff;">Brandon </span>: Could be.<br />
I must admit, I am forced to assume that you believe that your voice is a finite resource.<br />
Because.<br />
We're in the same room, you know.<br />
<span style="color: #ff0000;">Matthew</span> : Yes, you are correct finite.<br />
<span style="color: #0000ff;">Brandon </span>: That, or that you are preparing for the eventually of your promotion, and getting your own office.<br />
<span style="color: #008000;">Mark </span>: ROFL<br />
I don't even have my own office...<br />
<span style="color: #0000ff;">Brandon </span>: I hope you don't think promotions work like the Quickening in Highlander.<br />
<span style="color: #008000;">Mark </span>: There can be only 1<br />
<span style="color: #0000ff;">Brandon </span>: Killing Mark won't get you his job.<br />
Well, I say that.<br />
<span style="color: #008000;">Mark </span>: I'm calling the cops<br />
<span style="color: #008000;">&lt;Mark has left the conversation.&gt;</span><br />
<span style="color: #0000ff;">Brandon </span>: We might have to ask Josh.</p>
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		<title>A feast for the senses.</title>
		<link>http://www.brandorf.com/2010/09/27/a-feast-for-the-senses/</link>
		<comments>http://www.brandorf.com/2010/09/27/a-feast-for-the-senses/#comments</comments>
		<pubDate>Mon, 27 Sep 2010 06:49:06 +0000</pubDate>
		<dc:creator>Brandorf</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.brandorf.com/?p=495</guid>
		<description><![CDATA[There's been handful of recent games that have shown up recently that have one thing in common: they might give you a seizure.  First on the list, Gridrunner Revolution, a game which Games Radar rated "Most Insane of 2009", and for good reason.  Gridrunner is the brainchild of one Jeff Minter, who has mastered the [...]]]></description>
			<content:encoded><![CDATA[<p>There's b<a href="../wp-content/uploads/2010/09/gridrunner2.jpg"><img class="alignleft size-thumbnail wp-image-502" title="gridrunner2" src="../wp-content/uploads/2010/09/gridrunner2-150x150.jpg" alt="" width="150" height="150" /></a>een handful of recent games that have shown up recently that have one thing in common: they might give you a seizure.  First on the list, Gridrunner Revolution, a game which Games Radar rated "Most Insane of 2009", and for good reason.  Gridrunner is the brainchild of one Jeff Minter, who has mastered the art of subjecting your eyes to a dizzying and at times addictive array of psychedelic visuals in his games.  Gridrunner is at the core a top-down vertical shooter, but things go a bit weird after that.  Gravity, the ability to turn your ship in any direction, and the encouragement to score big by creating pretty patterns with your ships shots all mark some interesting departures from what you would expect.  Oh, and sheep too, they make you go "ding" and they can save your life.  This is not really the proper place for me to review or even adequately explain any of Llamasoft's recent game, it's hard enough to describe the premise of the game without sounding like a stark raving lunatic here I go:</p>
<ul>
<li>The ship is controlled with the left stick, you can rotate the facing of the ship with the right stick.  You can change between different ships (representing your extra lives) for different shot patterns.</li>
<li>"Sheepies" fall from the top of the screen, if you collect one, your score multiplier goes up, and your ships firepower is also increased.  Sheepies can also be used to save you if you die, because when hit, your ship will briefly bounce around on the screen, which you can steer into enemies to bounce longer, touch a sheepie and "Sheepie Save!" you are brought back to life with no penalty, nice.</li>
<li>Many of the stages have a "Sun" which hangs around being massive.  Not only does it shoot at you, but its gravity will bend your shots.  The more convoluted a path your bullets take, the higher score when it finally hits something.  You can also blow up the sun, turning it into a black hole.  This makes the score multiplier go nuts.</li>
</ul>
<p>While you're attempting all this, you have to be able to handle visual overload.  Your eyes might be wide, teary affairs from the strain of attempting to take in the visual overload of the trippy visuals the game hits you over the head with.</p>
<p style="text-align: center;"><a href="http://www.brandorf.com/wp-content/uploads/2010/09/gridrunner1.png"><img class="size-thumbnail wp-image-501 aligncenter" title="gridrunner1" src="http://www.brandorf.com/wp-content/uploads/2010/09/gridrunner1-150x150.png" alt="" width="150" height="150" /></a></p>
<p>However, impossible as it immediately seemed to me, there is a game around that is even more abusive on the eyes than anything Llamasoft has come up with.  Beat Hazard.  On it's own, it's a pretty generic twin-stick shooter, akin to geometry wars, with one simple twist.  The enemy spawns, player shots, and eye-bleeding visuals are all tied to the music that's playing, any you can pick any song from your collection to play on.  This game is absolutely BRUTAL on your eyes, with everything brightly strobing in time with your music.</p>
<p>It's a very simple game, but throw on some thumping electronic dance music, set the difficulty to "Jedi" and kiss your retinas goodbye.  I keep coming back for more, but I wonder if any of this will lead to permanant damage.</p>
<p>Pssssh, I'm sure I''ll be fine.</p>
<p>Here's a video of me getting schooled on hardcore ("Jedi") difficulty.  Viewers with epilepsy, beware.</p>
<div>[See post to watch Flash video]</div>
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<enclosure url="http://www.brandorf.com/etc/beathazard.flv" length="107570612" type="video/x-flv" />
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		<title>Welcome to Android</title>
		<link>http://www.brandorf.com/2010/08/25/welcome-to-android/</link>
		<comments>http://www.brandorf.com/2010/08/25/welcome-to-android/#comments</comments>
		<pubDate>Wed, 25 Aug 2010 16:35:29 +0000</pubDate>
		<dc:creator>Brandorf</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.brandorf.com/?p=497</guid>
		<description><![CDATA[So I finally join the smart phone revolution.  I've upgraded to the Droid X after two relatively faithful years from my Blackberry Storm.  I've decided to share some of my thoughts on the switch. Can't "hide"" unwanted apps - On blackberry, you can hide any icon or application with a simple option in the menu, [...]]]></description>
			<content:encoded><![CDATA[<p>So I finally join the smart phone revolution.  I've upgraded to the <a href="http://www.motorola.com/Consumers/US-EN/Consumer-Product-and-Services/Mobile-Phones/Motorola-DROID-X-US-EN" target="_blank">Droid X</a> after two relatively faithful years from my <a href="https://secure.wikimedia.org/wikipedia/en/wiki/BlackBerry_Storm" target="_blank">Blackberry Storm</a>.  I've decided to share some of my thoughts on the switch.</p>
<ul>
<li><strong>Can't "hide"" unwanted apps</strong> - On blackberry, you can hide any icon or application with a simple option in the menu, then this icon will be hidden unless you select "show all".  This was handy because Verizon would push new apps or services to the phone, and if I didn't want to use them, I could hide them.  On Android, Verizon and the other carries have shipped the phones with certain apps preloaded, such as the Amazon Kindle app.  These are treated as system apps, and therefore cannot be uninstalled ...unless you root the phone.</li>
<li><strong>Keyboard </strong>- I actually liked the <a href="http://www.rim.com/products/surepress/index.shtml" target="_blank">surepress </a>screen on the blackberry.  However, I'm beginning to love <a href="http://swypeinc.com/" target="_blank">Swype </a>more.</li>
<li><strong>Apps </strong>- Now here is the biggest difference of all.  Blackberries use some sort of antiquated system whereas the system RAM and available application space are the same, ergo the more apps I have installed the less total RAM I have, and if you hit that limit the phone at best becomes very slow, at worst becomes unstable or crashes.  The BB Storm has a paltry 128mb of "Application Memory", about half of which is taken up by the system ROM to begin with.  In essence, you get penalized for installing apps that you would only use occasionally.  The rest of the internal storage, and the 8gb memory card?  Only for pictures, music and movies.  On Android, I get all 8gb of the phone's internal storage, plus I can store apps on the memory card as well.  So I have the freedom to keep as many apps on the phone as I want, with no worries of running out of space or making the phone unstable.</li>
<li><strong>Browser</strong> - Blackberry's default browser is terrible, it's slow and awkward.  Putting Opera mini on the phone makes it marginally better, but browsing the web on the Storm was only marginally tolerable.  Android is worlds better, and now it has flash support too.</li>
<li><strong>App Store</strong> - I honestly don't know if it's just the demographic of the droid market versus Blackberry, or if there is more going on, but in my experience BB apps cost more and do less.  That nifty little Leveling app that the iPhone has?  Free, free on Android too, but <em>Five Dollars</em> on the Blackberry.  This is just one example.  The first lightsaber app that I saw on the store was also a paid app.</li>
</ul>
<p>What did I like about blackberry?  The unified inbox.  All IMs, Emails, Facebook messages, SMS, etc., all went to the same inbox.  It's split up a bit on android.  And while it wasn't as fast as my screaming droid, I prefer the way it handles the email interface and the like.  Also, I might be a bit old fashioned, but I like to have hardware buttons to pick up a call and hang up, which most android phones lack.</p>
<p>Plus, I can remote desktop to my home PC from my android phone, that's worth so many geek points.  <em>So many</em>.</p>
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		<title>&#8230;</title>
		<link>http://www.brandorf.com/2010/01/20/494/</link>
		<comments>http://www.brandorf.com/2010/01/20/494/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 21:39:30 +0000</pubDate>
		<dc:creator>Brandorf</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.brandorf.com/?p=494</guid>
		<description><![CDATA[Wow Item Creator!]]></description>
			<content:encoded><![CDATA[<p><embed src="http://www.wowitemcreator.com/swf/wowTip_v2_0_en.swf" flashvars="item_id=359344" quality="high" wmode="transparent" width="218" height="165" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"></embed><br \/><a href="http://www.wowitemcreator.com">Wow Item Creator!</a></p>
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